A tech-savvy, AI-driven senior creative designer with 10+ years across CRM/Marketing, UI/UX, and product. Leading end-to-end creative where AI has become part of how I sketch, iterate, and ship - not just a tool on the side. AI has cut project timelines by over 80%, freeing time to iterate more and tie every decision back to business KPIs.
A new collect-and-solve feature for Pirate Kings, designed end-to-end: concept, UI/UX, product, CRM/monetization support, performance analytics, and an AI-assisted art pipeline for puzzle imagery.
The core gameplay loop - from mission entry through progression, completion, and next-day retention, including animation and mobile haptics.


A teaser and a launch alert introducing the feature, two promos for a 3-day event, a trigger nudging players to finish the board in time, and a set of special offers.








A Miro board wired into Cursor via MCP, feeding story instructions, art-style, and character consistency into six AI-generated boards per puzzle theme, across dozens of themes and seasonal events.


A collectible cards-album feature - 16 sets - designed with a RunDiffusion (ComfyUI) + ChatGPT AI pipeline, built for a faster turnaround.


Three CRM touchpoints - a credit sale, a seasonal event, and a new feature launch - concept to animation.
A 24-hour hard-sell promo built to feel urgent and irresistible - a limited-time offer designed to convert on sight.



An annual seasonal event announcement - designed to bring players back daily to collect gifts.



A new puzzle mechanic where players earn sponges through play to wipe windows and reveal hidden pictures of the game's characters.


A social poker game with recurring CRM and event content - splash art, mini-games, sales and social promos. Art produced in Photoshop and Adobe Firefly.
A post-purchase mini-game rewarding spenders with an extra prize pick - from the how-it-works screen through the pick and reveal moments.



A racing-themed promo tying missions and wins to race progress, from splash art through the info, trails and winner screens.




A VIP team event competing against each other, with in-app battle screens and matching social posts.



